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blocky    
a. 短而结实的,浓淡不匀的,斑驳的



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  • Blockly - Google Groups
    Feel free to post questions about developing with Blockly, demos of things you've built, or make suggestions for features you'd like to see in the future But if you've found a bug, please report it over on our GitHub issues so we can prioritize it appropriately
  • Blockly Summit 2025: New sessions in EdTech, AI, accessibility and more
    Attend 50 newly added talks and workshops covering block-based programming topics in EdTech, Robotics, AI ML, Accessibility, and Enterprise use of Blockly
  • Inquiry About Saving and Opening Blocks in Blockly
    Dear Blockly Community Team, I hope you're doing well I am working on a project using Blockly and would like some guidance regarding saving and loading blocks in different formats Specifically, I am interested in knowing: How to save Blockly blocks in formats like sp3, sp2, or any other supported format The process for opening and loading saved blocks from these formats back into the
  • Blocky For Unity 3D - Google Groups
    Can we implement Blocky for Unity3D (unity3d com) that has underlying C# or Unity Javascript? Then we could add a Blocky editor tool for creating scripts completely with Blocky Anyone have any idea what this would take?
  • Heres our work: Blockly for C language - Google Groups
    I've had a quick look at your Blockly for C Very well done Currently, the print statements require C++ So you might want to change that to be C, or change the title of the project to Blockly for C++ As C for Blockly only allows one item to be printed, the C++ could be replaced with `printf ("%s\n", variablename);` This is better than `printf (variablename);` because the variable could
  • Including Blockly in NextJS or SolidStart - Google Groups
    The web frameworks I am familiar with are NextJS (react webpack) and SolidStart (solidjs vite), no preferences
  • C++ Code generator for Blockly - Google Groups
    Blockly isn't statically typed by default C++ is It's way easier to make Blockly work with static types (there's native support, you just have to set it up) than to build the necessary C++ infrastructure to handle Blockly's mixed types, especially if you want the resulting C++ code to look like something a human might have written, and especially if you don't want to have to define a wrapper
  • How to install Blockly on Windows? - Google Groups
    But when you try to figure out how to actually install Blockly, it quickly becomes a confusing nightmare
  • Blockly Games: Bird - level 9 - Google Groups
    This gets the bird further along, but she then gets stuck with the "y < 60" condition intended for flying away from the worm, since that also applies when she flies towards the nest The solution is the same, just make the condition you don't want to apply more specific so it doesn't apply later on:
  • How I can create Blockly with C# - Google Groups
    To create your own C# generator it is best to start with one of the existing generator files and slowly convert it over to C# It will be trickier because C# is a strongly typed language, but strong typing is supported! For more info about creating a generator see this issue, or this, this, this, and this post





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