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  • Spring RTS Engine
    Spring is a free RTS game engine developed for Windows, Linux and Mac OS X
  • Spring Engine - SpringLobby
    SpringLobby is a free cross-platform lobby client for the Spring RTS project Screenshots Download SpringLobby
  • Notes about performance, 105. 0 vs 106. 0 vs bar105 engines - Spring RTS . . .
    Re: Notes about performance, 105 0 vs 106 0 vs bar105 engines by raaar » 16 Jan 2022, 19:57 hmm, but isn't 105 0 x64 as well? Another thing i failed to notice on my first test is how much spring slowed down the game I recorded fps, but not game speed
  • Spring RTS Engine - Index page
    News Discuss Spring news, such as fresh releases and press coverage, here 154 Topics 4808 Posts Last post Re: Spring 106 0 released - O… by PepeAmpere09 Feb 2022, 00:54 Engine Discuss the source code and development of Spring Engine in general from a technical point of view Patches go here too
  • NOTA 1. 82 - Spring RTS Engine
    The collision sphere is a side effect of this and happens because spring is thinking the model is bigger than it actually is because of that landing point above the model We were planning on having huge carriers originally They were going to be bigger than battleships and able to land 10 planes at once
  • The indefinite shutdown of gundam rts. - Spring RTS Engine
    The indefinite shutdown of gundam rts by smoth » 13 May 2012, 15:29 Hello dearest fans, friends and longtime supporters, It pains me greatly to make this post Please be patient as this is a very difficult post for me The beginning
  • I think I know what is causing the sync problems. . . - Spring RTS Engine
    Hi! I'm a professional programmer from Sweden, I have been playing Spring for about two months Great game! I had a brief look at the Source code today and I think I know why you have the sync problems The problem seems to be that floating point operations (multiplication, division ) sometimes yield slightly different results depending on the model make of processor This is also why
  • Complete Guide to Making a Spring Game - Spring RTS Engine
    Re: Complete Guide to Making a Spring Game by FLOZi » 26 Oct 2010, 01:26 One quick note - COB is not parsed back into lua by Spring, and is not necessarily any slower than LUS
  • Imperial Winter b63 released! - Spring RTS Engine
    When Spring is in its "normal install" state with one common datadir shared between several spring installs, I think pr-downloader integration into the engine works smoothly
  • Looking to start a C# AI - Approaches? - Spring RTS Engine
    If you know C++ you'll probably get more value out of learning to use it properly than you will from a C# wrapper Noboby is going to stop you releasing your own DLL's but expect to fight an uphill battle for getting your interface or AI shipped with Spring hoijui Former Engine Dev Posts: 4344 Joined: 22 Sep 2007, 07:51





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