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  • class - POCO definition - Stack Overflow
    Just happens to fly by the POCO stuff The official document now has the definition: A POCO—or a plain old class CLR object—is a NET data structure that contains only public properties or fields
  • . net - What does POCO mean? - Stack Overflow
    The POCO C++ Libraries aim to be for network-centric, cross-platform C++ software development what Apple's Cocoa is for Mac development, or Ruby on Rails is for Web development — a powerful, yet easy to use platform to build your applications upon The POCO C++ Libraries are built strictly on standard ANSI ISO C++, including the standard library
  • Plain Old CLR Object vs Data Transfer Object - Stack Overflow
    Here's the difference: POCO describes an approach to programming (good old fashioned object oriented programming), where DTO is a pattern that is used to "transfer data" using objects While you can treat POCOs like DTOs, you run the risk of creating an anemic domain model if you do so
  • How to use Poco library in a simple C++ project? - Stack Overflow
    This is my project's directory structure: poco CMakeLists txt main cpp note: poco directory contains all the file downloaded from Poco's github repository by using this command: git clone --recu
  • What is the difference between domain objects, POCOs and entities?
    A POCO (plain old CLR object) is an object that has no behaviour (methods) defined, and only contains data (properties) POCO's are generally used as DTOs (data transport objects) to carry data between layers, and the data is then commonly used to populate a domain object entity
  • Convert JSON to C# POCO - Stack Overflow
    Convert JSON to C# POCO Asked 6 years, 9 months ago Modified 6 years, 9 months ago Viewed 3k times
  • How to add c++ poco library using conan and cmake?
    I'm a newbie with conan and i want to add poco library to my project using cmake I installed poco 1 13 0 using: $ conan install --output-folder=build --build=missing
  • Correct usage of Poco C++ JSON for parsing data
    The Poco C++ library doesn't seem to have corresponding objects How do I for example use the json parser to create a object name consisting the JSON value at the tag name?
  • network programming - Secure Socket with Poco - Stack Overflow
    Poco::SharedPtr<Poco::Net::PrivateKeyPassphraseHandler>ptrPrivateKeyPassphraseHandler2(new Poco::Net::KeyConsoleHandler(false)); Poco::Net::SSLManager::instance() initializeClient(ptrPrivateKeyPassphraseHandler2, ptrCert2, ptrContext2);





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