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astatic    
a. 不安定的,无定向的

不安定的,无定向的

astatic
adj 1: not static or stable


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  • Knuckles Chaotix - The Cutting Room Floor - TCRF
    Considered one of the franchise's strangest games, Chaotix features oddly-constructed levels, claw machines, and a plot involving Knuckles being literally shackled to various characters with magic rings while trying to stop Eggman from inducing disaster with his Chaos Rings
  • Knuckles Chaotix (Dec 7, 1994 prototype) - Hidden Palace
    Due to an interpolation code bug in this build's version of the PWM driver, corrupt PWM samples play in lesser accurate emulators when music is heard This can be patched by doing the following in a hex editor (fix thanks to ValleyBell): fix the checksum by adding $0040 to it
  • Knuckles Chaotix - Sonic Wiki Zone
    Knuckles' Chaotix received mixed to somewhat positive reviews from critics, but was a commercial failure due largely to its limited availability via the Sega 32X, which itself was an unsuccessful system
  • Proto:Knuckles Chaotix - The Cutting Room Floor - TCRF
    A huge number of prototypes for Knuckles' Chaotix were released on February 23, 2008 by drx as part of his massive Sega Archives release These largely seem to be late in development as a result of being part of Sega's Quality Assurance BBS archives
  • Prerelease:Knuckles Chaotix - The Cutting Room Floor
    May 1 - Knuckles' Chaotix is released in Europe An interesting aspect of Chaotix is the origins of the playable roster - aside from Knuckles, three of the four are known to have been repurposed from other projects
  • Knuckles Chaotix Unused Sprites - The Cutting Room Floor - TCRF
    To do: Add unused dust sprites (146508 14740e in Chaoview), weird circle arrows Chaotix 's 32X-side sprites are stored in a database Luckily, there was a tool written to search through the game's 32X art data All of the characters have dizzy animations
  • Proto:Knuckles Chaotix 1207 Prototype - The Cutting Room Floor - TCRF
    When Knuckles is climbing, you have to keep A B C pressed to climb, otherwise Knuckles falls off In addition, the animation that plays when you move from wall to floor is a little more rough
  • Chaotix - The Cutting Room Floor - tcrf. net
    If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon Thanks for all your support!
  • Proto:Knuckles Chaotix 1227 Prototype - The Cutting Room Floor - TCRF
    As mentioned in the 1207 prototype article, this is more proof of Tails' planned inclusion in Chaotix Loops in levels work in this version, but it's hard to backtrack through them





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